Alfi is a Product designer by trade, specialising in design systems. He is also a co-host on the “Edit Undo Podcast” and a Mentorship enthusiast and keynote speaker. Among other things, Alfi is a lifelong student in the field of mentorship, having played the role of a mentor at Jack Academy’s UX Bootcamp and a coordinator with Sprint, a student work-readiness program based in Pretoria, South Africa.
Alisan Atvur is principal UX researcher and design thinking catalyst at Novo Nordisk Devices and Delivery Solutions. His research focuses on designing solutions to support people living with chronic care. In 2020, his team’s work received two Design Value Awards from the Design Management Institute. Previous to specializing in healthcare, Alisan was a senior interaction design lead at Frog in San Francisco. He is a frequent speaker and writer, having spoken at scientific and professional conferences in 11 countries. He currently lives in Denmark.
Sille is a Senior UX Designer and Strategist at Manyone, a global strategy-design hybrid. She is a specialist in designing SaMD and other complex software solutions within healthcare. She has led the user experience process on multiple projects for leading global healthcare companies.
Dr. Alexandra Redmann is a dedicated data scientist with a PhD in Neurolinguistics. At Y.digital, an organization specialized in A.I. and advanced natural language processing, she focuses on designing and implementing data-driven solutions for companies from various sectors such as healthcare and utilities to help them make the most out of their data sources and facilitate communication and workflows.
Guillaume Vaslin is a French entrepreneur and strategic designer. At the beginning of his career, Guillaume created eelusion Games Studio and then managed The European Magazine before heading to Latin America to participate in the STARTUP Chile Incubator while advising several VC and startups. Guillaume has designed and consulted for big European firms such as Sparda Bank, Wüstenrot, ADAC, Lufthansa, BARMER —in addition to scale-ups such as HelloFresh and Mymuesli. As the head of ENNO studio, Guillaume sees design as the confluence of stakeholder interests, targeted user experience, and technological potential. Working with startups, firms, and universities across Europe allows him to adopt and share the best ideas, processes, and thinking to deliver designs that users love and depend on every day.
Ilaria is Partner, Impact Manager and Head of Design at Tangible, an Italian benefit corporation company specialised in experience and service design.
Ilaria leads projects through a design process in which users are the main focus and technologies are tools. She works together with development and strategic teams to evolve digital products or services, in a sustainable and measurable way. She helps setting expectations, checking results and kpi, emphasizing the opportunities throughout the process.
Since 2010, she presents to software design and development conferences, as Whymca, UX Camp, Agile UX Camp, Italian Agile, Better Software, World IA Day, Agile Business Day, Intersection and Accessibility Days.
She loves her family and nephews, her friends, the sea, summer, focaccia and reading comics.
Starting during my studies, I rolled into several startup projects. I always had many roles ranging from UX to sales, to customer support. I was always there where the biggest need was and tried to come up with user centric solutions. In 2010 I started this journey, sold SRXP in 2016, moved to London, worked for an e-commerce startup called Monotote, but failed to bring it to market. In 2019 I started Habit Talk. That is what I’m currently working on. As a side business, I help companies and startups to grow.
Dicky van Hamersveld is a crossover design professional and has many years of experience in co-creation and designprocesses, she is a sparring partner who helps various parties think outside the box to come up with new ideas. With a broad interest in cultural trends, a passion for what ‘moves’ people and a desire to make a positive impact in society, she joined the Patient Journey Lab team. Dicky ( co-) facilitates workshops and together with the client translates the goals and objectives into solutions in the form of communication tools , innovation or process improvements.
Dylan Singleton UX/UI Designer, The MedGuide Company A UX/UI designer at the MedGuide Company, the leader in personalised medication information. Dylan creates products tailored to humans in strong and concise visual language. Using a full methodical design process, MedGuide makes personalised medical information more accessible. In the past, Dylan worked as a designer/consultant in the international development sector, primarily focusing on visual design and creating data management/ processing systems.
In 2020 One Shot Immersive launched a VR mass casualty triage training experience in Yemen, a country that continues to endure the worlds worst humanitarian crisis. Following this world first, further training was carried out with the WHO in Somalia, Somaliland and Yemen in 2021. The company also released a translasted version of a “Stop The Bleed” training video for Ukraine early in 2022. The company has created a life saving tool for the world’s most disadvantaged populations. But there is no money in saving poor lives. This is the story of a failed business, a humanitarian success and a long list of lessons learnt. It is both a heartwarming and heartbreaking story of collective human endeavour and a tech industry that currently exists for value over values. I will propose a model of humanitarian innovation that acknowledges our weaknesses and aims to harness the best of us.